Dwarf (Granitar):
This race appears as a thick, muscular man (3'-6" tall). The skin of this dwarf looks like the surface of granite stone. Dwarves take pride in growing a prominent beard.
Abilities: Explanation and rulings for Abilities:
Base Defense: 5.
Body Weapons: Attacks per turn: 2 (punch, punch).
Damage: Punch: 1-D4, Punch: 1-D4
Damage Mastery: There is a 2 in 6 chance (roll 1-D6: a 1-2) to take no damage from a physical attack (not spells).
Damage-reduction: 2 vs. all forms of physical damage (not spells).
Life-points: This race will begin with 70 life-points at level #1.
Life-points per level advanced: 1-D8.
Weapon Mastery: An axe in the hands of a Dwarf will cause an additional 1-D8 damage. An additional 1-D8 damage will be added per 7 levels advanced above level #1.
Note:
This race cannot learn or cast magical spells.